Hi,
Very new to game developing and have been following tutorials for my project. Unfortunately i can’t seem to find anything on what I am after currently.
My aim is to have a single text box in my HUD widget which will give info to the player. Like ‘Press E to interact’ or ‘Costs 250’ as examples. And these will pop up when entering a box collision. But i can not figure this out at all and i feel like this is probably very simple.
I have the text box as a variable as i suspect that’s needed. I imagine i need to create a binding, make some sort of blueprint in the function to the text box. Then in the actor that needs the prompt, tell it to show the text box and say a specific message. However nothing i try works.
If anyone has answer to this problem it would be hugely appreciated. Even if it is a link to a video explaining it.
Thanks for helping a noob