Hi, i have the issue that my camera is looking for 2 player characters from the game, but on BeginPlay it only finds the first one, in tick if i look again it finds both. the second character gets spawned by the Game mode, and so i was wondering if i can make the GameMode fire an even when it’s ready, so i can use that event to initialize my camera instead of BeginPlay? I have this (pic) but don’t find a way to listen to this event in my Camera Blueprint.
Edit i see i can do this (pic) but it’s kinda useless, since then i still need to use BeginPlay
What would be the correct approach here?
Edit2: ok after digging around a bit more i found this:
static FGameModeInitializedEvent GameModeInitializedEvent;
But don’t find how to access in my Camera Blueprint.