How to make a spotlight and static mesh rotate back and forth

This is simple but I’m new to blueprints. I have a search light that I want to rotate back and forth from the start of a scene and that’s all it needs to do. In blueprints I have the mesh and spotlight component. After that I can’t figure it out. Any help would be welcome and thanks for your time.

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Hey bfabulous-

Your best bet to set up the lights to move back and forth is to use a blueprint timeline. This will allow you to set it’s motion over a given time, then you can play that timeline forward and backward continuously for the effect you need. Here is some information on setting up timelines: https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/Timelines/Creation/index.html