I just finished watching the blueprint tutorial and I still cannot find the answer to this question. Basically, what I need to do is set up a blueprint that has a object move when I press a key. Not my player character, an object. it can be any key, lets use T for example. Does anyone have a basic example of how to do this?
Thanks a ton! I know that I am very new at this, I have been searching all over for information like this. Your post was extremely helpful I have to ask though, how do you make the things with the X and the +. I can’t find information on that either. I went through the tutorials that are offered but I find that they are just way way too basic. I do appreciate your help again.
Drag and drop any return value from a blueprint, it will display a context that will propose every possible blueprint operation (you can start typing to get a smaller list or uncheck “context” on top right of the pop-up to get unfiltered result)
Thank you. I tried that, nothing that comes up in the menu that makes the X or the +. I have tried every option, none of them do this.
use + or * from any math type (FVector, Float, Int…)
Cheers! I still have to work with all this more but it is working now, I am making my objects move. Thnx a ton.
You’re welcome, please mark the answer as accepted using the checkmark under the upvote/downvote icons so that other member will know your issue is resolved ![]()
Hi Connie,
ensure your DefaultSceneRoot is not static then try with the teleport param checked.
Cø

