Hi, I want to rotate the capsule 180 degrees smoothly, I tried with RI
nterp To but it works too fast.
I don’t know what else to add to make it go as smoothly as possible.
Hi, I want to rotate the capsule 180 degrees smoothly, I tried with RI
nterp To but it works too fast.
I don’t know what else to add to make it go as smoothly as possible.
Hey @WDRK23!
Have you tried setting “Interp Speed” in “Rinterp To” to a value other than 0? The rotation is supposed to jump to that rotation when that value is set that way.

I hope the above points you in the right direction!
I tried, it doesn’t work even if I put 100. It happens the same as at 0 value ![]()
Try out a timeline ![]()
You have very much options for that tbh, but timeline should work for you ![]()
Otherwise it also depends wether you wanna be able to do anything else meantime, or maybe partially control that (f.ex. Change direction) - that may need a little bit bigger setup
Can’t it be done without a timeline?
I don’t know if I put the timeline right ![]()
I tried but:)) 2022 07 30 10 19 07 - YouTube
However, I want no timeline because in AnimBP you can’t use the timeline and I need it there too…
Sure, there are plenty ways of doing it
Your BP setup is somewhat wrong - you ADD Relative Rotation, not set it
So basically you add some large numbers to the actual rotation instead of setting it and that causes your rotation to go wild
Also keep in mind - you Get WORLD Rotation of the Capsule and Add RELATIVE rotation with your setup and that’s wrong
Even if you use Set Rotation instead - also use World, world has other coordinates than your local space of Player