Hello!
So I am still very new to Unreal Engine 4, and I was hoping to get some assistance in making an “elevator” of sorts. Just a simple cylindrical mesh (maybe I’ll add some guard rails or something) that travels up and down in the level. Optimally, I’d like to have buttons that detail going up and going down to carry the player in and out of the level. How might I go about setting this up? Thanks!