How To Make a Select Screen

Hello people;

I am making kind of a team deathmatch multiplayer style game to play with friends in school. So since I am a starter I will try to ask a simple basic question:

How can i make a scene afte rthe main menu.

So the main menu, we click “start”
A menu opens, there are characters there each has own unique probs, animations and abilities.
You click on one and now it spawns for you to play with. You possess their abilities and you can use them.
And then it is now unselectable for others since it is a multiplayer game.

Thank you very much for helping me. I am grateful.

Rough overview: :slight_smile:

  1. create the select screen with UMG -> works like the menu
  2. create the “spawn system” + use a bool for it which gets activated when a player is chosen -> then it should e.g disable the button in the select screen
    https://forums.unrealengine/showthread.php?55464-Menu-to-spawn-different-character-upon-selection
    https://docs.unrealengine/latest/INT/Search/index.html?q=spawn+different+characters&filter=documentation&x=0&y=0

I can not find Widget Blueprints in my project.

You have to create one -> right click into your content browser - user interface - widget blueprint (take a look at one of the UMG tutorials) :slight_smile:

But it is not there.

Which version of the engine do you use?

I will bump this up since everything is now ok. I am not able to create the spawn system. I just could not imagine how blueprints would go. Can you enlighten me a little bit please?

I did all the way to"- On your menu, set each of those slots to the child class (character) based on the base class."
All the other work awaits. This is awesomely described thank you very much sir. I will try to make it as soon as possible.