Hi I have a question how to fix this to make it work even for multiplayer Screenshot - 16b89badff473c747d2057cde7a5f85f - Gyazo
Hi @Skitt79
To replicate an Event, do a Authority Check, IF Client call Server RPC, then from Server call Multicast; IF Server call Multicast.
I use the following Replicate To All Network Pattern:
https://docs.google.com/presentation…00&slide=id.p1
Good Luck.