I wonder how can i make a plugin for use in ue4?
What are some of the basic steps to make a plugin?
I’ve learned by trial and error…
but maybe you could take a look at example plugins that ship with the engine.
Thanks to the Plugin Wizard most of the steps regarding plugin setup are covered for you.
- Launch Unreal Editor. Navigate to “Edit -> Plugins”. A new window will pop up.
- Click the green button “New plugin” in the lower right corner of this new window. Select the appropriate Plugin type and specify some additional information.
- ???
- Profit
I have merged the threads due to them being duplicates and people already responding to both.
I think this tutorial series(3 videos, but the first one is about creating plugin) could help you start: C++ Plugin Based State Machine: Game Code | 01 | Live Training | Unreal Engine - YouTube
Good luck.
That video was very helpful for me… (the first 20 minutes)… Give it a watch.
teak