How to make a plugin shown in Solution Explorer? (Visual Studio)

I downloaded a plugin’s source code into my Engine/Plugins/Runtime (in this case, Houdini Engine)

But it doesn’t automatically appear on my Solution Explorer:

How can I build it only? I don’t want to rebuild the whole UE. Is there a command line to build a single plugin? Or add some settings to make VS load it as a project?

Did you regenerate project files? If not, you can try to right click on your uproject file and regenerate, then load the solution again. It should appear in your game’s plugins folder.

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Thank you, it did solve the problem!

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