How to make a player movement like monopoly?

So, I’m creating a game that is similar to a broad game. The idea is for the player to throw the dice, and the number that these dice give is the number of steps the player will move, so I need a way to make the player character move the number of steps in the board.

Hey @LoArtDev! Welcome to the forums!

There are a few ways you could achieve this! Are the movements static or do you need something more dynamic? For example, at this time, do you only need your pieces to move along a spline with a specific number of node points as a goal or something more complicated like tile movement?

In the meantime, check out this non-Epic affiliated tutorial series on tile based tactical movement/gameplay. While not 1-1 for your situation, a lot of the major principles can be applied to your situation:

Any additional specifics or info you can provide may go a long way in solving your problem!

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I’m looking for a spline movement but with different branches, so when the player gets to a branch they will have to choose which path are they taking.

Hey @LoArtDev!

Unfortunately, there is no clear cut way to do this. What I would suggest is creating your spline movement, then once the character reaches the desired location, have your player make their path choice at that point then follow another spline.

Otherwise, I recommend taking a look at the pathfinding and moving units videos in the series above as with some tweaking you can accomplish the same effect, except it will be tile to tile based rather than along a spline.

Good luck with creating your Monopoly-style game!

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