How to make a physical menu like Metro: Exodus?

Hey there @TijerinArtStudio! So diegetic UI is very cool and there’s always a couple of ways to pull it off depending on how you want it. If you want physical buttons hard buttons, you can capture click events and process the logic like you would UI but physically. You could use animations or timelines (I use local translation and timelines for the ability to scroll back and forth. and take accurate in line measurements). However in your example the fun part is when it comes to monitors and things of that nature. You have a couple of options. You can either manipulate the materials, or you could actually use a 3D widget and attach it flush with your monitor. Both could be viable, but it more or less depends on your level of experience with either. I’ll drop some resources below:

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