Hi! I am trying to make a night scene in UE 5.0.1 with the help of the BP_SkySphere and the easiest way I found to make the moon was to change the properties of the directional light. But the problem with that is the stars in the BP_Sky_Sphere are not visible when the directional light is above horizon. Is it possible to do so? And if yes, how? And if no, how can I achieve this another way? I am attaching a screen grab of what I am trying to explain here.
Why not just add the Moon as an Actor? Just pop a sphere with an emmisive material.