Hello xnihil0zer0 was looking around for some tornado-related stuff, and stumbled upon this thread.
Its quite a necrobump since its been a while someone replied to it.
I dont know how busy your schedule is, but is there any chance you could explain in detail how this beast works?
Looking at it from first glance, and without my lack of knowledge of blueprint. (and semi-decent knowledge of the material editor) I dont think this would be viable for a game, but I would love to know the innerts of it.
Cheers 