Hi,
Hope this is the right forum.
I’m currently on a project for Uni that I want to make 3 small levels for, the player will move through level 1, reach a checkpoint, and I want them to be ‘warped’ to level 2, different assets/ lighting and stuff. I’ve currently got level 1, how do I go about setting up a second level within the project and allowing the player access through collision with a certain object?
Sorry, i’m new to UE4, so laymans terms would be appreciated.
Thanks in advance.
Ryan
PS: Free UE4, how cool is that?!