How to make a constant rotation of a texture attached to the camera?f

Hi, im working on a 2d side scroller project.

I’ve attached a texture to my camera (so i can see it all the time as a background, but i want to animate this texture to make an infinite and slow rotation, is there any tool to do this?.

You can just rotate the material using a custom rotator node.

346239-rotate.gif

You can also rotate the mesh in the player blueprint, it’s up to you.