I am trying to create something like the square in the middle here.
For creating a color picker, but i’m not that experienced with materials so i don’t really know what i’m doing, I figured out that it should probably work by using a linear gradient, with the U gradient as the saturatoin and the inversed V gradient as the value.
I would have expected something like this to work:
But as you can see the left side is not the way i want it (it should be white with saturation decreasing as it goes further left, instead it’s the brightness that does.
I can see I’m kinda close but not quite there, is there anyone who knows how to get the result i want?