I dont know how to make a “Bounce Back” action if a zombie was hit. I’m sure it does make a Hit action & print out, but I can’t do a “Bounce (Back + Jump Up)” like a Minecraft zombie “Bounce” when it was hit.
Really thanks if anyone can help.
This would be achieved by using a hit reaction animation.
September 21, 2019, 7:35pm
You could try using the launch character command. Then you could get the forward facing vector and multiply it by -1 to make him move back.
Hi, thanks for your reply, but still not Good with it.
Now character just shake a very very very little(Which is mostly cannot seen). And if I set multiply it by -500, it still the same.
Am I going wrong with the BP? or missing some command?
September 22, 2019, 4:14pm
This is how I got it set up. The multiplication of the forward vector controls how fast you’ll fly back and the multiplication of Z controls how far you’ll go up.