or maybe you could answer a little more detailed like:
open ue4, add some nodes, you’re done.
happy orbiting.
this isn’t helpful in any way.
his question was how to orbit a camera - and thus needs a LOT more explanation because you’ll need additional blueprints etc. what the hell is wrong in this forum? some people really want to lern something but this is absolute not possible in here with these answers on questions like:
What I would suggest for the loop; In the tutorial above the creator uses straight rails (splines) to move the cameras, however you can use 5 points on the splines to create a circular path (I’m not sure you can join the beginning and end which is why I say 5 points instead of 4 so you them at 0 degrees, 90, 180, 270, 359)
If I remember correctly to make it loop you just need to add a ‘for loop’ before(?) the timeline so that when it’s finished it automatically restarts.
The final part (manual rotation) is something I’m still looking for. I can’t find any touch tutorials for this anywhere.