How to make a button that opens a tab that i can drag and interact with.

Basically, im trying to make a game where its based on using a pc to make certain actions. I’ve used Unreal Engine for almost half a year now, but never got into UI. So basically i got some buttons, and with them i want to open different tabs, that i can drag and interact just like a normal pc.

So tabs like in a browser? I’d make a regular horizontal bar with slots whose content you can drag & drop and associate those widgets with a widget switcher. OnDrop → switch to tab widget.

No sorry not tabs, windows

that would likely be 3 widgets then, 1 for the button and 1 for the window and 1 for a parent canvas panel which can interface between the 2,

have a border on the window that can be drag and dropped.

Windows as in?

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