How to make a blueprint to toggle all point lights on/off in all sub-levels in editor/movie render/game

thanks for answering, what I’m saying is that after turning lights ON from the blueprint properties tab, they turn on in the editor, but in the movie render que they are still OFF! even though I can see them ON in the editor! but when I hit render, they appear to be OFF! that’s strange!
this is what I see in the editor:


vs what actually gets rendered:

I think it’s because there is sub-levels, when I try this in a single level it works… is there a possible fix? cause I use unreal to render videos as my main use case is in visualization. and I have to use sub-levels cause I’m building a big city