Hi Guy’s,
I’m looking to develop a 2D ‘point and click’ style camera with the ability to strafe left or right (dependant on the cursor location in the viewport) to reveal more of the background (plane). There’s plenty of help for this type of thing in Unity but not much for UE4, I’m super green with UE4 so would appreciate a step by step guide (if possible). There is a ‘point and click’ toolkit available but I feel it’s ‘overkill’ for my needs.
I’d really appreciate any help/advice
Thanks!
**I have added an image to better present the type of thing I’m trying to achieve