How to make a 2D point & click style camera?

Hi Guy’s,

I’m looking to develop a 2D ‘point and click’ style camera with the ability to strafe left or right (dependant on the cursor location in the viewport) to reveal more of the background (plane). There’s plenty of help for this type of thing in Unity but not much for UE4, I’m super green with UE4 so would appreciate a step by step guide (if possible). There is a ‘point and click’ toolkit available but I feel it’s ‘overkill’ for my needs.
I’d really appreciate any help/advice

Thanks!
**I have added an image to better present the type of thing I’m trying to achieve

1 Like

Oh yeah! Just put two invisible buttons across those side areas of your screen and on their Click events, get the camera and move it left or right - probably you’ll want to use a camera animation or lerp or interpto to make the camera move smoothly.
OR
You can move the pawn itself in the same way (only camera anims don’t work on pawns, just their cameras).

You know how to smoothly move things using Set ACtor Location and VinterpTo?