How to make a 2D enemy always face the camera?

The way I have it set up for the Player would not work for AI (Used an Unreal tutorial to set it up, updates on input) so I have no idea where to start in order to get the police to always be oriented correctly towards the camera.

Any suggestions, YouTube links, etc would be much appreciated. I am not really sure what to search for myself as I haven’t been able to find what I am looking for.

AI in video is using a simple Move-To with an AI controller.

1 Like

how about this node