Does it really matter in the game? Do people worry about the measurements being all down to the finest of details when
they are actually going through the world playing the game? I see alot of highly detailed poly models that are based on small
tiny objects like a diamond ring, or a piece of chewing gum, a butter knife, or a glass jar, or stuff basically that will have little to
no visual impact at all in the whole game (except of course for running down all your frame-rates). and you find half of these tiny
objects have 50,000 or more polys in them.(some 100,000 - 200,000 or more). Of course those are found mostly under the
FREE models… But why would the landscape need to be 50 miles in size? Are you trying to make a small planet?