How to Lock the mouse on a 3D Widget

So im trying to make a game where you use a computer, but also can move your head around, but I cant find a way to make this work with a 3D Widget.

Heres a mockup of what i want to achieve:

Basically I need the cursor to lock on the Screen, even when the head turns. Also to interact with stuff like buttons or text on the widget

FYI the cursor in the mockup is an image that moves depending on the mouse input and its locked via blueprints like this:

However, the image cannot access the OnHovered or OnClicked Events, so im kinda lost

Thanks in advance

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