How to lock Camera X position in top down game or unparent camera from character?

You’ll have at least 2 options:

  • set the camera / springarm to Absolute Location and track its location yourself:

Close enough?

  • use the Player Controller’s Camera Manager to override what the camera is doing:

This would ignore the springarm, you technically do not even need a camera for this. This method is better if you want ultimate control, and do not wish any other elements to interfere. Perhaps you’d be making a custom camera collision system.

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