Hi,
How can load the default game map with c++ code from Vs2015 ? Based on the converting blueprint project to c++ project, after completion of VS2015 solution file, program can not find the location of game map, which is normally visible and can be set in UE4 editor. Program outputs the /Game/FirstPersonBP/Maps/FirstPersonExampleMap couldn’t be found, how can I eliminate that programatically ?