How to load assets from .pak flies to your game at runtime?

Hello. I’ve finally figured out how to export .pak files into chunks and load in maps at runtime. I have a cube as a character as my asset in the .pak file. But does anyone here know how to load in that character from the pak file and load it in the game at runtime?

here you go! this is what you need.

https://forums.unrealengine.com/deve…or-mod-support

will this help me load assets from .pak files?

No, but there is a Pak Load plugin on the Marketplace, which does the job well, and not expensive, I really recommend it.