How to list all selected sublevels?

I am trying to spawn an actor in every sublevel I selected. I know, how to spawn an actor and set the current level, but I need a list of selected sublevels to iterate over them. I am trying to do it using Blueprints.
Do you know how to get the names of selected sublevels?

It’s only possible to spawn in the persistent level. Does that change your question?

Or are you talking about blueprint utility during edit?

I want to spawn, for example, a light actor in every single sublevel. So each sublevel will contain a light actor.

Is this at runtime?


Yup, then no idea, sorry… :frowning:

Thank you anyway!

1 Like