I have an array of Static Meshes that I want a level-artist to be able to select from a drop-down box in-editor, but I can only see ways to let the artist select a number that chooses what index in the array to use(get). How do I get it to show a drop-down list?
I wanted to restrict what could be chosen.
I ended up doing it in a way similar as described to the answer here, using enumerators and data-tables: Select element from array in-editor? : unrealengine
Sounds good.
An enumeration map would work equally well, or even better if you wanted to cherry-pick items for the artists to work with.
Good luck with the rest!