How to let the "Mouse Y" change the Camera height?

Hello,
i want the mouse to go up or down when i move my mouse forward or backwards.

I want it to work like this when “right mouse button” is pressed.

If this is a player pawn, you should be able to do this out of the box by checking the “Use controller rotation pitch” bool in the class defaults detail pane on the right-side panel.

But “get turn rate” or get “User rotation pitch” or are you talking about the “Y pitch” in “MakeRotator”?

No, you shouldn’t have to use any blueprint nodes at all to get this working on a pawn.

136487-this.png

in the class defaults detail pane on the right-side panel of your blueprint.

Thx but that you cut out only that window… where to find these options?