How to layer animation when crouching

Hi, UE newbie here.
I would like to know about how to layer animation when a player character crouching.
I am currently making a bow and arrow game in UE4.27.
And I have successfully implemented the crouching animation by following the tutorial.
However, when the player is holding the weapon, the animation cannot be previewed. Probably i can layer the animations in UE, is there any better way to do it?

↓This is the video in question
How to layer animation???

That is totally possible with the use of Animation Montages and Animation Slots.
There you can define different animations for different parts of the Skeletal Mesh / Bones Hierarchy. But you better look that up with some tutorials online :slight_smile: