Try setting the capsule to not hidden in game you may see the capsule being affected while the skeletal mesh is un affected. If this is the case then you need to add impulse on skeletal mesh component not the character actor.
Try setting the capsule to not hidden in game you may see the capsule being affected while the skeletal mesh is un affected. If this is the case then you need to add impulse on skeletal mesh component not the character actor.