Hello,
I’ve followed this UE documentation about buildconfiguration.xml and modified the file in “AppData/Roaming/Unreal Engine/UnrealBuildTool” to be
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<BuildConfiguration>
<bAllowParallelExecutor>true</bAllowParallelExecutor>
<MaxParallelActions>8</MaxParallelActions>
</BuildConfiguration>
<ParallelExecutor>
<ProcessorCountMultiplier>2</ProcessorCountMultiplier>
<MaxProcessorCount>22</MaxProcessorCount>
</ParallelExecutor>
</Configuration>
But, I don’t know how to verify if those parameters are correct and loaded. I’ve tried multiple game packaging without noticing better compilation time.
Anyone knows how to check it ?
Thank’s