How to kow if buildconfiguration.xml is loaded?

Hello,

I’ve followed this UE documentation about buildconfiguration.xml and modified the file in “AppData/Roaming/Unreal Engine/UnrealBuildTool” to be

<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
  <BuildConfiguration>
    <bAllowParallelExecutor>true</bAllowParallelExecutor>
    <MaxParallelActions>8</MaxParallelActions>
  </BuildConfiguration>
	 <ParallelExecutor>
    <ProcessorCountMultiplier>2</ProcessorCountMultiplier>
    <MaxProcessorCount>22</MaxProcessorCount>
	 </ParallelExecutor>
</Configuration>

But, I don’t know how to verify if those parameters are correct and loaded. I’ve tried multiple game packaging without noticing better compilation time.

Anyone knows how to check it ?

Thank’s