Hi

if a static mesh is overlapping with this sphere how to find out the specific part of sphere which static mesh is overlapping with? (with part 1 only , with part 1 & 2 and so on…)
i can do it in both bp and cpp
Hi

if a static mesh is overlapping with this sphere how to find out the specific part of sphere which static mesh is overlapping with? (with part 1 only , with part 1 & 2 and so on…)
i can do it in both bp and cpp
Such a mechanism would probably be a major load.
But if you’ve considered the performance issues, my suggestion would be: don’t use a sphere. Break the sphere up into separate parts so each slice gets its own overlap notification.
thank you.
i will make it as you suggested…