I just installed both Unreal Engine 4.26.2 and Visual Studio Code.
I create a project (3rd person template) and I press Launch button. The UE editor is not responding and there are 4 workers running (listed in the Task Manager window). As far as I remember, I also installed .NET 5.0 SDK before creating the UE project.
My question: Which compiler is being used by UE? I haven’t install MinGW gcc yet.
Once the project launched, I can play with it.
When I enable Ray Tracing, the compilation stops at 39% as follows.