I have made a child of the behemot gate, and I am trying to open and close automatically using a blueprint.
I can open/close the behemot using Trymultiuse (index 500). The problem is that same number opens and closes, so I need to know if the door is open or closed.
Thank you.
PS: There is a door open state, but it is “bad_type” so I think it is impossible to use.