How to Kill Niagara particles when overlapping collision volume?

Hey there @Maladrum! I’m not so much a Niagara guy so I’ve got some documentation on the collisions for the system, but it seems like it could be heavy if you have tons of particles. Feel free to take a look and let me know if this helps Collisions in Niagara for Unreal Engine | Unreal Engine 5.0 Documentation

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