I will keep the Value of an Variable after i reload the Level. So i set the value of Variable, then i load the same level and the Variable should keep their Value. I know its a basic Question but i dont know how to do this.
You can use game instance to store variable across level but it will lose it value if you quit/play the game (then you will need Save Game file for that).
Create Game Instance:
Set Game Instance:
Create some variable in your game instance:
Set/Get variable:
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what kind of note did you use in the last picture?
It a custom enum variable, so it just a set node variable
Thanks!
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