I am currently making a 2D game that has an object falling. Currently, as soon as you start the level the object starts falling. I want the object to start in a paused state, and then start falling when you press and release the space bar. I have a pause function working in the game already, but I want it paused right as I open the level, instead of it already playing when the level opens. Does anyone have any ideas as to how to do this?
Pause Function in your
Set Game Paused