How to keep the camera after simulate physics (ragdoll)

So I have a pretty basic ragdoll fuction, Just wanting to keep the camera on the mesh.


I’m pretty new to this so any answers please go a bit in depth.
Thank you :slight_smile:

Attach camera boom to the mesh. You can Attach a Component to Component - there’s a node for that.

Awesome this worked if anyone wants to know this is what my nodes look like

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