I want to make buildings with destructible objects, so I’m trying to keep a geometry collection in the world for that.
So, I’m trying to set the geometry collection to sleep and place it. But, simulation results are so strange…
Geometry Collection’s stop the simulation middle through and back to Static. If I make hit again the simulation works, but the first hit always freezes in the middle.
I knows Anchor Field exist, but i don’t wanna use it. Because Anchor Fields makes indestructible ariea. I need a fully destructible and static Geometry Collection.
Please let me know how to get the simulation to work correctly or how else I can get the results I want. I’m using 4.27-Chaos.