I’m having an issue with savegames not working properly on the packaged build, hence with my troubleshooting, I realised a lot of things don’t work the same compared to how it works on the PIE-
- in the PIE, i can execute functions of a GameMode via UMG widgets, eg. changing music (native of the GameMode) this does not happen when I do it on a packaged build.
- Save Games also don’t work the same in packaged builds, either it is overwritten everytime or does not work at all. This is absurd as any savegame that is created and loaded with the player character works just fine.