I’m setting up key mapping in my game and one thing I’ve noticed is that initially they come in the order they are in the context (that’s the way I want them). But it seems that once I remap several, save, close and then reopen the game, the ones that were remapped are now in a different order (appears to be alphabetical by Name). I think this is because these remaps are now in the save file which is being read from first. So all saved remaps appear at the top. Then the others from the context are loaded in.
How do I get them to always come in, in the same order as the context?
This is how I’m currently getting the key mapping rows.