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How to keep files in their original format after packaging

Hi,
I wan’t to know if it’s possible to keep some files in their original format after packaging, to be modify (png,csv…) ?
Thank you

It seems to me the entire system is based on using UE’s formats (uasset or whatever) so do that with caution. But yes, in Project Settings>packaging you can specify things of any type to keep in the game files, for example I import JSON files at runtime.

Ok thank you but how do you specify things to keep ? I don’t found something related to this in the packaging settings :confused:

“Additional Non Asset Directories To Package” I think. Expand any collapsed settings.

I try every option and It still package into uasset but thank you, it’s not seems to be possible.