I am trying to make a planet like gravity sphere, I have disabled world gravity and added a Radial Force to my sphere which acts as gravity with the center of the sphere being the center of gravity.
But whenever my character walks on it and gets to one side, he stays touching the sphere because of the gravity, but his feet of not on the sphere.
You may implement it on controller, you may create a reference for the sphere in your controller, detect the closest and use the find look at rotation to it.