#Access Denied
Well actually I am not using bits and pieces right now,
I am actualing using CreateSession and all the standard ShooterGame code from beta 5, and the server travel is never occurring
In my logs it is saying that access is denied from steam!
[0002.50][ 1]LogLoad: Loading Game Modules: 0.68 seconds
[0002.50][ 1]LogLoad: Loading Game Modules: 0.00 seconds
[0002.51][ 1]LogObj: 28181 objects as part of root set at end of initial load.
[0002.51][ 1]LogUObjectAllocator: 6923640 out of 0 bytes used by permanent object pool.
[0002.73][ 1]LogAutomationTest: FPlatformVerificationTest: Success
[0002.73][ 1]LogAutomationTest: FDateTimeFormattingRulesTest: Success
[0002.73][ 1]LogAutomationTest: FNumberFormattingRulesTest: Success
[0002.73][ 1]LogAutomationTest: FTextTest: Success
[0002.73][ 1]LogAutomationTest: FRangeBoundTest: Success
[0002.73][ 1]LogAutomationTest: FRangeSetTest: Success
[0002.73][ 1]LogAutomationTest: FRangeTest: Success
[0002.73][ 1]LogAutomationTest: FVectorRegisterAbstractionTest: Success
[0002.73][ 1]LogAutomationTest: FCircularBufferTest: Success
[0002.73][ 1]LogAutomationTest: FCircularQueueTest: Success
[0002.73][ 1]LogAutomationTest: FDateTimeTest: Success
[0002.74][ 1]LogAutomationTest: FGuidTest: Success
[0002.74][ 1]LogAutomationTest: FQueueTest: Success
[0002.74][ 1]LogAutomationTest: FTimespanTest: Success
[0002.74][ 1]LogAutomationTest: FVectorVMTest: Success
[0002.74][ 1]LogAutomationTest: FJsonAutomationTest: Success
[0002.74][ 1]LogAutomationTest: FIntSerializationTest: Success
[0002.74][ 1]LogAutomationTest: FTextPropertyTest: Success
[0002.74][ 1]LogAutomationTest: FIPv4AddressTest: Success
[0002.74][ 1]LogLoad: Engine Pre-Initialized: 2.73 seconds
[0002.74][ 1]LogEngine: Initializing Engine...
[0002.75][ 1]LogHMD:Warning: No Oculus HMD detected!
[0002.75][ 1]LogHMD:Warning: No Oculus Sensor detected!
[0002.75][ 1]LogHMD: Oculus Latency Tester not found.
[0002.85][ 1]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[0002.94][ 1]LogInit: FAudioDevice initialized.
[0003.07][ 1]LogDerivedDataCache: Saved boot cache 0.12s 61MB C:/ProgramData/Epic/Rocket/DerivedDataCache/Boot.ddc.
[0003.07][ 1]LogInit: Texture streaming: Enabled
[0003.11][ 1]LogAnalytics: Creating configured Analytics provider AnalyticsMulticast
[0003.11][ 1]LogAnalytics: Creating configured Analytics provider AnalyticsSwrve
[0003.11][ 1]LogAnalytics: Swrve APIKey = TWn7EDcoV0xHSxGhYwCd. APIServer = https://api.swrve.com/. AppVersion = 1.5.0.0.1904627
[0003.11][ 1]LogAnalytics: Creating configured Analytics provider AnalyticsET
[0003.11][ 1]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://udkprofiler.epicgames.com/ETAP/. AppVersion = 1.5.0.0.1904627
[0003.11][ 1]LogAnalytics: SetUserId 08c29e28bb8f7cbc212a9a391fc21ebc
[0003.11][ 1]LogAnalytics: SetUserId 08c29e28bb8f7cbc212a9a391fc21ebc
[0003.11][ 1]LogAnalytics: AnalyticsSwrve::StartSession [TWn7EDcoV0xHSxGhYwCd]
[0003.12][ 1]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
[0003.13][ 1]LogInit: Selected device profile: Win 64
[0003.13][ 1]LogLoad: Engine Initialized: 0.39 seconds
[0003.16][ 1]LogNet: Browse: /Game/Maps/Victory?Name=Player
[0003.16][ 1]LogLoad: LoadMap: /Game/Maps/Victory?Name=Player
[0003.17][ 1]
[0003.17][ 1]Memory allocations reported by the OS: 386.24 MB (with 0.00 MB waste)
[0003.17][ 1]Virtual memory tracked in the allocators: 346.91 MB (with 346.91 MB used, 0.00 MB slack and 0.00 MB waste)
[0003.17][ 1]Physical memory tracked in the allocators: 386.24 MB (with 386.24 MB used, 0.00 MB slack and 0.00 MB waste)
[0003.58][ 1]LogWorld: Game class is 'VictoryGameGameInfo'
[0003.63][ 1]LogWorld: Bringing World /Game/Maps/Victory.TheWorld up for play (0) at 2013.11.20-10.52.25
[0003.64][ 1]LogWorld: Bringing up level for play took: 0.041764
[0003.64][ 1]LogOnline: Starting session Game on server
[0003.64][ 1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0003.64][ 1]LogPlayerController: ClientRestart_Implementation WarriorBP_C_0
[0003.65][ 1]LogPlayerController: ServerAcknowledgePossession_Implementation WarriorBP_C_0
[0003.65][ 1]LogLoad: Loading URL /Game/Maps/Victory?Name=Player: 0.49 seconds
[0003.65][ 2]LogInit:Display: Game Engine Initialized.
[0003.65][ 2]LogLoad: UGameEngine::Init: 0.92 seconds
[0003.66][ 2]LogLoad: Full Startup: 3.66 seconds (BP compile: 0.20 seconds)
[0003.68][ 2]LogAssetRegistry: FAssetRegistry took 0.000000 seconds to start up
[0003.76][ 4]LogRenderer:Warning: Reallocating scene render targets to support 1280x960.
[0004.54][ 23]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0004.55][ 23]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
[0004.55][ 23]LogVisual:Display: Binding DragonHumanBP_C_0 to log PinkStorage_0
[0007.16][186]LogOnline: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 0 LobbyId: 0 LobbyType: 2 Result: '15' k_EResultAccessDenied (access denied)' completed in 0.180100 seconds with 0
[0007.16][186]LogOnline:Verbose: OnCreateSessionComplete Game bSuccess: 0
[0007.16][186]LogOnline:Warning: STEAM: Can't destroy a null online session (Game)
[0007.16][186]LogOnline:Verbose: OnDestroySessionComplete Game bS