How to invert Scale Tool dragging control?

I come from a Unity/Max/Maya background, and when using the scale tool in those, dragging to the right means increasing scale and left means decreasing scale. In UE4, dragging right decreases, and dragging left increases.

I’ve already found out how to Invert Middle Mouse Pan in the Viewport section of Editor Preferences, but I can’t find anything to inverse the controls for Scale Tool.

Is there any way to invert the dragging control on the Scale Tool in UE4?

I’d love to know the answer to this also. Any tips?