i’m following the ue5 learning project but i can’t progress because i’ve been gaming with inverted mouse for years and can’t navigate otherwise. this is stunting me in not only the learning project but also the templates and the valley of the ancient demo. i want to learn on my own and not fill up the board and ppl’s time with my noob questions but i’m stuck.
thx. i had already figured that out but when i run play it’s not inverted. i’ve inspected the camera boom and various other objects in the scene but haven’t seen any intuitive places to mod
I am total noob, using Unreal Engine 5.1.0. For step 4, I can find no “Lookup” or anything similar. Did something move? Not being able to invert the mouse lookup is killing me.
Still struggling with this. I’ve tried adding the Input Mapping Context as shown by @sandolkakos but this didn’t change the behaviour when I click the play button in my 3rd person level.
I’ve also tried clicking every “Invert Y” checkbox in the Project Settings > Engine - Input as indicated by @LunarShadow, but this also had no effect. There is also the warning on that page that this section has been deprecated for Axis and Action mappings, so I’m not surprised that didn’t work.
I’m completely new to Unreal so I’m not sure if there’s a step I’m missing after creating the IMC to actually make it active or something. Any help would be appreciated.