How to invert controls, when switching camera?

Hi Everyone,

I have been stuck on an issue. Mainly with casting from level blueprint to character blueprint. I am trying to invert my controls when I switch camera perspectives. Camera switches from behind player to in front of him looking back. As you can see with pictures attached. I am able to switch cameras using trigger box, and setting up basic invert controls. but I cannot set my variable “invertControls?” be casting from the level blueprint. And I cannot cast to the level blueprint. So I do not know. Any help would be appreciated.

what do you mean by “cannot cast from level blueprint” ?
normaly, with the on begin overlap event of your trigger box, you can cast the overlapping actor to your pawn class and set that value.

Hi,

I tried to cast to player blueprint and it worked. I feel embarrassed. I know I tried this before. But probably must have done something wrong. I tried it again to give you a screen shot and it ended up working. :stuck_out_tongue: